tag:blogger.com,1999:blog-4886491474303385529.post5090888274366533949..comments2023-04-22T09:22:21.628-07:00Comments on the dorbel daily: WIT FM, the Answersdorbelhttp://www.blogger.com/profile/13383981659478145403noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4886491474303385529.post-67034899069472513252011-07-25T07:55:00.587-07:002011-07-25T07:55:00.587-07:00XGRoller++ gives for Redouble even a TG/P by .049....XGRoller++ gives for Redouble even a TG/P by .049. Monster redouble. And beside checkerplay and cube action there is a third space, very difficult to learn (how do you teach this?!), the estimation of gammon rates. Many of my cube errors depend on false gammon rates.higonefivenoreply@blogger.comtag:blogger.com,1999:blog-4886491474303385529.post-41562670447608102492011-07-25T01:14:00.833-07:002011-07-25T01:14:00.833-07:00I'm a little surprised that most of the error ...I'm a little surprised that most of the error rate, as opposed to the number of errors, is accumulated with the checkers. Certainly 75-80% of the errors - at least in the intermediate/advanced (sub-expert) range - seem to be checker plays, but I don't see catastrophic errors in the same way as I do with the cube. It no longer surprises me to see intermediates scoop up a -.500, or even -.750 cube without hesitation... and the best thing I ever did for my game was to work on my bad takes and make them into a rarity. (Now for the bad drops!)Juliahttps://www.blogger.com/profile/17964837917960406712noreply@blogger.com